CAS Fishing — Native RedM Fishing for VORP RSGCore Red Dead Redemption 2 already has a fishing system. This script uses it. No looping animations, no fake rod props, no progress bar pretending to be a fight. cas fishing drives the game's own CTaskFishing — the same task the single player game runs — so casting, the rod bending, the line, the splash and the lift out are the engine's, exactly as Rockstar built them. Everything on top of that is ours: which fish are out there, when they take the bait, how hard they fight, and what the catch is worth. The fight A real contest, not a button you hold. One tension meter. Reeling loads the line and makes ground. Let the fish run and you recover. Pull against a run and the load accelerates — a moment's slow reaction barely registers, hanging on through a whole run snaps the line. Three ways to lose the fish: Snap the line — too much tension Leave it slack — do nothing and it works the hook loose It tears free — sometimes they just win Difficulty scales with the species. A bluegill is over in ten seconds. A lake sturgeon will take half a minute of reading the fish properly. What's in it 15 species across river, lake and swamp — bluegill…
Versions: Escrow €49.99 · Open Source €99.99. Runs on VORP Core and RSG Core. Lifetime updates and Discord support.