RedM Duel & Arena System CAS Duel is the complete RedM duel script for VORP, RSG Core and standalone servers. Call someone out, walk your paces, wait for the signal and draw. Most duel scripts for RedM are a shootout with a countdown painted on top. Two players stand somewhere, a timer runs out, and whoever clicks first wins a fight nobody else saw. This is built the other way around. A duel happens on a real street, in front of a crowd, with money on it and a rating at stake. The server runs the clock, decides who drew first and settles every dollar. A duel, not a shootout Both duelists start back to back in the middle of the street and walk their paces. They turn. The countdown runs, 3, 2, 1, and both are held still. Then comes a pause that is different every round, so nobody can time the signal. On the signal, they draw. Every round ends with a result card: who won, why, and both players' draw, first shot and hit times, to the thousandth of a second. Draw before the signal and it is a false start. The server owner picks the penalty: a warning, the round, or the whole match. Eight ways to settle it Mode What wins Classic Duel The first clean hit Quick Draw The fastest hand…
Versions: Escrow €60.00 · Open Source €120.00. Runs on VORP Core and RSG Core. Lifetime updates and Discord support.