Custom RSG Core Inventory Ported and Mapped for Your Server

An RSG inventory script from CAS Scripts means porting our VORP-native inventory codebase across to RSG Core, then mapping your RSG item and weapon definitions into its slot, weight, and metadata system. We trace every script that needs to read the inventory, your shops, crafting, jobs, and hunting payouts, and rewire each one to call RSG Core item functions. You hand us your resource list and item table; we deliver a build matched to your server. Scope and quote happen on Discord.

Features and Capabilities

  • Port of our VORP-native inventory to RSG Core, rewritten so loadouts, saved state, and item calls use RSG Core's own player and item functions instead of a translation layer
  • We map your existing RSG Core items, weapons, and consumables into the inventory so nothing has to be re-registered by hand
  • Drag-and-drop grid UI with configurable weight limits, stack sizes, and themed item images to match your server's look
  • Hotbar and quick-use slots wired to RSG Core usable-item callbacks for weapons, tools, and consumables
  • Stash, ground-drop, and player-to-player trade logic persisted through oxmysql so items survive server restarts
  • We audit and rewire the scripts that read the inventory, shops, crafting, jobs, and hunting, so each one calls the inventory's export functions correctly
  • Optional migration of your live RSG Core player inventory data so players keep their items after the switch
  • Same inventory available VORP-native if you also run VORP Core across other servers

Frequently Asked Questions

Is there a ready-made RSG inventory I can buy today?

Not as an off-the-shelf product. Our inventory is VORP-native, and the RSG Core version is a custom port we build per server. Message us on Discord and we will scope it with you.

What does porting from VORP to RSG Core actually involve?

We rewrite the inventory's player loading, item registration, and database calls to use RSG Core functions instead of VORP's, then map your RSG item and weapon definitions into the slot, weight, and metadata system.

Will my existing shops, crafting, and jobs still read the inventory?

Yes. We trace each script that touches items and rewire it to the inventory's export functions, so shops, crafting, jobs, and hunting payouts give, remove, and check items without a rewrite on your side.

Can you migrate our live RSG server data without wiping players?

Yes, data migration can be part of the build. We map your existing RSG Core player inventory tables into the new schema so players keep their items after the switch.

How much does it cost and how long does it take?

It depends on your item count, how many scripts read the inventory, and whether you need data migration. We quote each port individually after a short scope chat on Discord.