This RedM HUD script ties survival to the bars themselves: as hunger and thirst drain over time, the metabolism system steadily reduces stamina and then chips away at health, so players who skip eating and drinking feel it in scenes. Health, stamina, hunger, thirst, and stress all sit in one readable overlay, with stress reacting to player conditions. An in-game settings menu lets players reposition, resize, or toggle individual bars, and it runs on both VORP Core and RSG Core.
Yes. The script ships with support for VORP Core and RSG Core, so you point it at whichever framework your RedM server runs and it reads player stats from there.
Hunger and thirst drain over time, and once they cross the thresholds in the config the script reduces stamina, then starts draining health, so players have to eat and drink to stay effective.
Yes. An in-game settings menu lets each player reposition and resize the overlay and toggle bars like stress or hunger on or off.
Yes. The drain rates and the thresholds where stamina and health start dropping are all set in the config file, so you can tune survival pacing to your server's roleplay style.
You get the full HUD and metabolism script with VORP and RSG support, the config file, and the in-game settings menu. It is a one-time purchase of around 42.50 EUR.