Custom Wardrobe and Outfit Systems for RedM Servers

Saved outfit slots, per-slot ped component and tint control, tailor shops where players buy garments in-world, and item-based clothing that lives in the inventory are the pieces a RedM clothing script has to get right. We build all of that to order at CAS Scripts. Because outfit data, shop currency, and item handling depend on how your server runs, we code the wardrobe against VORP Core or RSG Core directly and wire it into your character and economy tables. Send your item list and menu style on Discord for a quote.

Features and Capabilities

  • Saved outfit slots per character, written to your MySQL database through oxmysql so looks persist across relogs and restarts
  • Per-slot ped editing across components, overlays, and tints for both male and female peds, with live in-menu preview
  • Tailor shop NPCs at locations you choose, where players buy garments in-world using your framework currency
  • Item-based clothing option so hats, coats, and boots are real inventory items that can be equipped, dropped, or traded
  • Configurable catalog letting you whitelist exactly which components and variations players are allowed to wear
  • Job and role locks that restrict lawman, doctor, or gang outfits to the right players
  • Admin commands to grant outfits, read component and variation IDs, and edit the catalog without touching code
  • Written against VORP Core or RSG Core character data, with notification and target systems matched to your existing UI

Frequently Asked Questions

Is this an off-the-shelf clothing script or a custom build?

It is custom development. We do not sell a finished clothing resource because wardrobe data, the tailor catalog, and item handling have to match your framework and economy. We build it to your specification and quote per project.

Do you support both VORP Core and RSG Core?

Yes. We write the wardrobe against whichever framework you run, hooking into its character data, currency, and inventory. Tell us your framework and version on Discord so we scope the build correctly.

Can clothing be inventory items instead of just a menu?

Yes. We can make hats, coats, boots, and accessories real items in your inventory so they can be equipped, removed, dropped, or traded, alongside or instead of a saved-outfit menu, depending on what you ask for.

How much does a custom clothing script cost and how long does it take?

Price depends on catalog size, number of tailor shops, and any job restrictions, so we send a fixed quote after scoping on Discord. Most wardrobe builds take one to three weeks, and we confirm the timeline before starting.

Do you provide support after delivery?

Yes. We fix bugs and help with install on your server, and we can add new garments or features later as a follow-up job. Reach us on Discord for any post-delivery support.